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SWGEMU's Exciting News
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Chief Warrant Officer
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Joined: Wed Jun 28, 2006 8:09 am
Posts: 2773
Location: London
Post SWGEMU's Exciting News
Don't get too excited, it's not Suncrusher.

Quote:
Crafting
Added almost all Armor Crafting (no Shield Generators at this stage)
Added All Armor Components
Added Factory Schematic creation
Fixed Vehicle Crafting
Fixed numerous other bugs and exploits

Vehicles
Added Datapad Trading (can now trade vehicles from the datapad)
Fixed vehicle saving error
Fixed vehicle spawning/calling spam

Trade and Commerce Systems
Drag and Drop trading is now operational
Added Datapad / Vehicle trading
Updated bazaars to now show item details of each object
Fixed bug where user could not withdraw item from Bazaar
Fixed max items bug from Bazaar

Miscellaneous
Added almost every weapon in existance to the Blue Frogs
A number of stability fixes
CSR invisibility ability
Fix of Slicing window crash
Fixed spice names
Fixed the 1/1 HAM bug (Thanks to LakMoore)

Database
FULL DATABASE WIPE
This is due to the server being moved to its new location in Denver, as well as Kyle's crafting additions requiring a wipe of certain objects
If you missed the big red words, there will be a full database wipe. Remember you will need to recreate your characters from scratch; nothing remains on the server after a full wipe.

Should be exciting! Remember to check the current Tasks (http://www.swgemu.com/tasks) to see what is in need of your testing. Armour crafting is going to be a lot - that's A LOT - of fun.

Have fun!


Yay! Factories!

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Thu Mar 19, 2009 2:55 am
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Master Corporal
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Joined: Fri Aug 08, 2008 7:59 pm
Posts: 119
Location: Philadelphia
Post Re: SWGEMU's Exciting News
khargash wrote:
Yay! Factories!


That is most awesome. I'm quite impressed with how far crafting has come of late. I will have to get on the TC and play around with all of the armor stuff this weekend.

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Thu Mar 19, 2009 4:03 am
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Corporal

Joined: Wed Feb 04, 2009 12:20 pm
Posts: 53
Post Re: SWGEMU's Exciting News
yeah! awsome update!

Can't wait to login tonight and start up from scratch a newbie toon. I plan to work on the basic professions, Marksman, Brawler, Scout and Medic; test them and try to find bugs. And possibly start another toon to test crafting (but not from scratch)

It seems like Suncrusher TC release is really close, woot!


Thu Mar 19, 2009 6:35 am
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Sergeant
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Joined: Wed Jul 30, 2008 7:36 pm
Posts: 394
Post Re: SWGEMU's Exciting News
khargash wrote:
Don't get too excited, it's not Suncrusher.


Too late :(

Ah well, this is all still good news.

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Thu Mar 19, 2009 9:01 am
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Location: Philadelphia
Post Re: SWGEMU's Exciting News
Rubicante wrote:
Ah well, this is all still good news.


Rubicante, do you think you'd want to get on SWGEMU at all this weekend? I think I'm going to try to get on - if you are around, we should definitely hang out in Vent and craft.

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Thu Mar 19, 2009 2:59 pm
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Post Re: SWGEMU's Exciting News
Sousuke wrote:
Rubicante wrote:
Ah well, this is all still good news.


Rubicante, do you think you'd want to get on SWGEMU at all this weekend? I think I'm going to try to get on - if you are around, we should definitely hang out in Vent and craft.


I dunno, any other weekend I'd probably be able to give a yes, but this weekend, I'm gonna be kinda booked. Sunday will be busy for sure as thats the day I'm going back to college and I'll be spending a lotta time with family on saturday afternoon. The first half of saturday might still be open though.

You'll have to teach me the finer points of crafting. I never did get too into it back in the day.

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Thu Mar 19, 2009 3:24 pm
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Joined: Fri Feb 01, 2008 3:50 pm
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Post Re: SWGEMU's Exciting News
I like what I am hearing. Keep it up swgemu!

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Mon Mar 23, 2009 12:28 pm
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Joined: Sun Mar 22, 2009 7:02 am
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Post Re: SWGEMU's Exciting News
Great news! I love what the guys at Emu and ANH are doing, I can hardly wait until they role out a finished product.


Thu Mar 26, 2009 10:16 pm
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Post Re: SWGEMU's Exciting News
man you guys are really making progress i tip my hat off to you

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Fri Mar 27, 2009 12:35 pm
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